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fabiensanglard.net: 59 stories from 26 submitters
17
The polygons of DOOM: PSX
games
graphics
historical
reversing
fabiensanglard.net
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wizardishungry
3 years ago
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21
The polygons of Another World: Atari Jaguar
games
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j11g
3 years ago
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74
The beautiful machine
hardware
fabiensanglard.net
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j11g
3 years ago
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26 comments
26
27
Floating Point Visually Explained
programming
fabiensanglard.net
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cadey
3 years ago
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4 comments
4
10
The polygons of Another World
games
historical
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yumaikas
3 years ago
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3 comments
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48
The polygons of Another World
games
graphics
programming
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tumdum
3 years ago
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4 comments
4
28
A trip down NBA Jam graphics pipeline
games
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historical
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calvin
3 years ago
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28
Quake 2 Source Code Review
c++
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metafnord
3 years ago
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14
DOOM 3 BFG Technical Note (2013)
pdf
programming
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teknoraver
3 years ago
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26
Game Engine Black Books, PDF, and LaTeX Released
book
graphics
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pushcx
4 years ago
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28
How DOOM fire was done
games
programming
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metafnord
4 years ago
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28
The story of the 3dfx Voodoo1
graphics
hardware
historical
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calvin
4 years ago
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3 comments
3
2
The story of the Rendition Vérité 1000
graphics
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historical
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calvin
4 years ago
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34
How DOOM fire was done
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tumdum
4 years ago
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5 comments
5
15
Deciphering the Postcard Sized Raytracer
graphics
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tumdum
4 years ago
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1 comment
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41
How the Dreamcast copy protection was defeated
games
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j11g
4 years ago
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1 comment
1
14
Game Engine Black Book: Wolfenstein 3D, 2nd Edition
book
games
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via
julienxx
4 years ago
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1 comment
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67
Bloated
performance
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j11g
4 years ago
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50 comments
50
10
Floating Point Visually Explained
math
programming
fabiensanglard.net
via
yumaikas
5 years ago
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10
Game Engine Black Book Release announcement
book
games
graphics
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calvin
5 years ago
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2 comments
2
27
Fizzlefade
games
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mulander
5 years ago
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4 comments
4
17
Decyphering the Business Card Raytracer
c++
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calvin
5 years ago
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6
Compile like it's 1992 (2014)
programming
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pushcx
6 years ago
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7
The DOOM III Network Architecture
pdf
games
networking
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mulander
6 years ago
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17
To become a good C programmer (2011)
c
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mulander
7 years ago
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2 comments
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