Newest Stories by mikejsavage
Home
Recent
Comments
Search
Login
15
Spherical Harmonics
graphics
patapom.com
via
mikejsavage
2 days ago
|
cached
|
4 comments
4
3
When a Microsecond Is an Eternity: High Performance Trading Systems in C++
video
c++
performance
youtube.com
via
mikejsavage
11 days ago
|
cached
|
1 comment
1
3
Sampling Anisotropic Microfacet BRDF
graphics
agraphicsguy.wordpress.com
via
mikejsavage
1 month ago
|
cached
|
no comments
0
27
Swallowing the elephant
graphics
performance
pharr.org
via
mikejsavage
1 month ago
|
cached
|
1 comment
1
26
Design decisions on creating Jai, a new language for game programmers
video
plt
youtube.com
via
mikejsavage
1 month ago
|
cached
|
8 comments
8
7
GPU-Centered Font Rendering Directly from Glyph Outlines
pdf
graphics
terathon.com
via
mikejsavage
3 months ago
|
cached
|
no comments
0
4
Operating Systems: Three Easy Pieces
book
pages.cs.wisc.edu
via
mikejsavage
3 months ago
|
cached
|
no comments
0
10
ZPng - small experimental lossless photographic image compression library
release
github.com
via
mikejsavage
3 months ago
|
cached
|
3 comments
3
8
Improve Tile-based Light Culling with Spherical-sliced Cone
graphics
lxjk.github.io
via
mikejsavage
4 months ago
|
cached
|
no comments
0
3
“Multi-Coring" and “Non-Blocking“ instead of "Multi-Threading"
databases
scaling
ithare.com
via
mikejsavage
4 months ago
|
cached
|
no comments
0
4
Daily Pathtracer
graphics
aras-p.info
via
mikejsavage
4 months ago
|
cached
|
no comments
0
3
Octahedral Impostors
graphics
shaderbits.com
via
mikejsavage
4 months ago
|
cached
|
1 comment
1
1
Screen-filling Rasterization using Screen-aligned Quads and Triangles
graphics
performance
cginternals.com
via
mikejsavage
5 months ago
|
cached
|
no comments
0
6
Raymarching tutorial
art
graphics
shadertoy.com
via
mikejsavage
6 months ago
|
cached
|
no comments
0
5
Reading bits in far too many ways (part 1)
c
performance
fgiesen.wordpress.com
via
mikejsavage
6 months ago
|
cached
|
no comments
0
2
Optimizing VR Graphics with Late Latching
graphics
developer.oculus.com
via
mikejsavage
6 months ago
|
cached
|
no comments
0
4
ICC and VTune now free as part of Intel System Studio
☶
c++
performance
software.intel.com
via
mikejsavage
7 months ago
|
cached
|
1 comment
1
7
Be Engineering Insights: Benaphores [1996]
☶
performance
haiku-os.org
via
mikejsavage
7 months ago
|
cached
|
3 comments
3
7
Fixing Camera Shake on Single Precision GPUs
graphics
hacksoflife.blogspot.com
via
mikejsavage
7 months ago
|
cached
|
no comments
0
3
Bot Fighting 201, part 3. ithare::obf: An Open Source Data+Source Randomized Obfuscation Library
c++
security
ithare.com
via
mikejsavage
7 months ago
|
cached
|
no comments
0
3
Bot Fighting 201: Declarative Data+Code Obfuscation with Build-Time Polymorphism in C++
c++
security
ithare.com
via
mikejsavage
8 months ago
|
cached
|
no comments
0
13
Geometry clipmaps: simple terrain rendering with level of detail
graphics
mikejsavage.co.uk
authored by
mikejsavage
8 months ago
|
cached
|
2 comments
2
7
Learning from Failure: a Survey of Promising, Unconventional and Mostly Abandoned Renderers
☶
pdf
video
graphics
mediamolecule.com
via
mikejsavage
8 months ago
|
cached
|
no comments
0
10
gzthermal: pseudo thermal view of gzip/deflate compression efficiency
visualization
encode.ru
via
mikejsavage
8 months ago
|
cached
|
no comments
0
6
The sRGB Learning Curve
graphics
medium.com
via
mikejsavage
8 months ago
|
cached
|
1 comment
1
Page 2 >>