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24
Tag suggestion: performance/optimisation
☶
meta
performance
authored by
mikejsavage
1 year ago
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10 comments
10
34
Writing a Really, Really Fast JSON Parser
programming
chadaustin.me
via
mikejsavage
1 year ago
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cached
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17 comments
17
4
How To Write A Maths Library In 2016
assembly
c++
graphics
codersnotes.com
via
mikejsavage
1 year ago
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cached
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3 comments
3
6
CDSChecker: A model checker for C11/C++11 atomics
c
c++
compsci
testing
plrg.eecs.uci.edu
via
mikejsavage
1 year ago
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cached
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no comments
0
8
The Quake III Arena Bot
pdf
games
kbs.twi.tudelft.nl
via
mikejsavage
1 year ago
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cached
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1 comment
1
6
Best Practices vs Witch Hunts
practices
accu.org
via
mikejsavage
1 year ago
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cached
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8 comments
8
2
Deringing in DCT via overshoot and clipping
graphics
kornel.ski
via
mikejsavage
1 year ago
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cached
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no comments
0
15
What you need to do a 64k intro
pdf
art
practices
cce.kapsi.fi
via
mikejsavage
1 year ago
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cached
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1 comment
1
5
Lightmap Compression in The Witness
graphics
ludicon.com
via
mikejsavage
1 year ago
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cached
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no comments
0
5
An LZ Codec Designed for SSE Decompression
☶
assembly
programming
conorstokes.github.io
via
mikejsavage
1 year ago
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cached
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1 comment
1
2
A Sampling of Shadow Techniques
graphics
mynameismjp.wordpress.com
via
mikejsavage
1 year ago
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cached
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no comments
0
4
Shadow Mapping Summary – Part 1
graphics
the-witness.net
via
mikejsavage
1 year ago
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cached
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no comments
0
3
Shadows in games, practical considerations
pdf
graphics
dimension3.sk
via
mikejsavage
1 year ago
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cached
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no comments
0
2
Deterministic Components for Interactive Distributed Systems
practices
programming
ithare.com
via
mikejsavage
1 year ago
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cached
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no comments
0
9
Making Game Programming Less Terrible
video
programming
youtube.com
via
mikejsavage
1 year ago
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cached
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no comments
0
4
Effective OpenGL
pdf
graphics
g-truc.net
via
mikejsavage
1 year ago
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cached
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no comments
0
17
Revision 2017 demos
art
graphics
pouet.net
via
mikejsavage
1 year ago
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cached
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5 comments
5
10
Daala demo pages
compsci
people.xiph.org
via
mikejsavage
1 year ago
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cached
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1 comment
1
2
OpenGL PBR
compsci
graphics
learnopengl.com
via
mikejsavage
1 year ago
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cached
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no comments
0
2
Cull that cone! Improved cone/spotlight visibility tests for tiled and clustered lighting
graphics
bartwronski.com
via
mikejsavage
1 year ago
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cached
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no comments
0
6
Building an Orthonormal Basis, Revisited
pdf
math
jcgt.org
via
mikejsavage
1 year ago
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cached
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no comments
0
4
Friendly Font Rendering Directly from Glyph Outlines
pdf
graphics
terathon.com
via
mikejsavage
1 year ago
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cached
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no comments
0
3
(Almost) Zero Additional Latency UDP-over-TCP
networking
ithare.com
via
mikejsavage
1 year ago
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cached
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no comments
0
1
Worker Thread system with reverse dependencies
programming
cbloomrants.blogspot.com
via
mikejsavage
1 year ago
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cached
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no comments
0
7
An introduction to video coding
pdf
compsci
people.xiph.org
via
mikejsavage
1 year ago
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cached
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no comments
0
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