The source to this port was released today.
I’m rather amazed that the whole thing was written in assembly language - not sure if that was common with console games of that era?
Yes, that was common for SNES and NES-era games. Optimizing C compilers for 6502 targets have existed for a while, but have never been particularly performant.
I’m rather amazed that the whole thing was written in assembly language - not sure if that was common with console games of that era?
Yes, that was common for SNES and NES-era games. Optimizing C compilers for 6502 targets have existed for a while, but have never been particularly performant.