Another argument in favor of point-buy.
Yep, I think the best RPGs know when to focus on the player that is playing it by themselves and deviate from board game rules. Alternatively make it free to play, you get 1 point for each character free, then you have to grind for 50 hours, or pay $5/point to upgrade. You’ll make like $4 billion dollars, sadly.
Pretty sure you wanted to tag this ‘math’ rather than ‘mac’, @angersock.
I bring great shame upon my house. ;_;
Meh, as a huge Icewind Dale fan, I expected something specific to the game…
(although, being able to roll all 6 characters made the game rather special and the character creation phase a huge part of the experience, time-wise)