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      • queue

      • graph

      the underpinnings of everything

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        • complexity class: oft ignored, somewhat overrated, still fundamental
        • REPL: the heart of the craft. Covers shells all the way to compilers. Arguably even GUI event loops.

        You could probably do a whole separate data structure arcana. Queue, graph, heap, pointer, linked list, array, hashmap…

        edit: Also, I’d argue that null should be the fool, as it’s a value pretending to be any type, while amusingly pratfalling when actually pressed to fit the role. Null is pretty much a parody of every type.

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          Maybe these should be the suites of the minor Arcana. Data structures, algorithms, theory … engineering (operating systems, languages, etc.)?

          The major Arcana do seem to be pretty focused on a brand of computer science…

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          Hmm, and what about List, Array, Stack?

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            All (concrete) data structures are just constrained graphs.

            You mention caches, and they are certainly very important; but I think queues deserve pride of place as the simplest representative exemplar of a computer’s doing something (just moving something from one place to another).

      🇬🇧 The UK geoblock is lifted, hopefully permanently.