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    This is the same Sierra mentioned in The story of ispc.

    Historical note: this was inspiration for the original vision of SIMD support in Rust. (Source: I wrote it.) That was in 2013, so it was really bleeding edge. In push to 1.0, it was deemed too experimental and Rust got vanilla SIMD support. I still think this (transforming control flow to mask) is the superior way. Now Rust SIMD is finally stable (it took longer than anyone thought), I hope someone pickup the work.