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    Reads like it mainly applies to things that are insanely complicated. People writing about Pascal’s and such might be doing less work on this stuff.

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      That’s my sense also. I don’t think many people appreciate how incredibly complex C++ is. Imagine, for instance, designing this into a language non-reluctantly.

      Scott’s career has been largely about digging into these issues and creating guidance for C++ programmers who don’t have the time to spelunk. It’s hard for me to think of an other language where the ‘errata evaluation problem’ would come up. For instance, despite how feature-rich C# has become, answers to questions are straight-forward.