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    Looks really interesting, the whole caching & reactive invalidation stuff sounds super cool. Had a look at the docs and couldn’t actually find much about the actual caching aspect though, are there any other resources that go into more detail on that?

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      I briefly interacted with this code base at one point and remember the key beauty (for me) of the language runtime is this file https://github.com/skiplang/skip/blob/master/src/runtime/native/src/intern.cpp

      The comment at the top explains how it works in great detail. Basically interning graphs makes it possible to get reactive things very very efficient

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