For people like me:
tylr is a tiny interactive exposition of tile-based editing, a new kind of structure editing that, like text, supports linear token-level editing workflows but, unlike text, ensures your manipulated tokens can always be parsed back into a valid syntax tree.
Wish this was visible on Android. Even rotating sideways cuts off past the margin.
Doesn’t work on iOS either
The little UX flourishes (like the tab-stop bar, the color coordination, fading words in the action menu, parens matching, nothing is ever hidden from the user) are what makes this such a joy to play with. Easily stands out from everything else in our current era of bland, design-by-committee user interfaces.
I like it. Here’s how I would develop it further:
This would be a fun/helpful way to look at Lojban text.