1. 16
  1.  

  2. 3

    I’m surprised https://github.com/pond3r/ggpo wasn’t mentioned here

    1. 1

      That’s because lag compensation is nothing new. See this paper from 2001, which used to be the norm until modern games fell back to “lag is like bullet travel”.

    2. 2

      Good article. I feel like some of the illustrations might have been easier to understand with a slightly less punishing game than flappy bird. ;)