1. 31
  1.  

    1. 4

      The remarkable thing here for me is that Ken Silverman - the genius behind the competing Build engine - got nerd-sniped into hand optimising some of the ASM routines for drawing.

      1. 1

        I was resigned to playing under Ibuprofen until I heard of fastDOOM.

        What is Ibuprofen in this context? It’s completely unsearchable.

        1. 5

          the obvious one: painkillers, against the headache from playing

        2. 1

          Hey that is cool, I used a similar approach to find where quic implementations changed performance during the standardization process. It is nice to see an “obvious” technique you used in the wild by someone incredibly smart - I was never sure why more people weren’t studying performance evolution of programs likes this.