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      Anyone have any more blog posts like that for simple and even more advanced concepts? On my own I can recommend the Graphics Gems books for both basic/advanced 2D algorithms

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      Oh this was an interview question I had! This one was interesting to solve.

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      Doesn’t Bresenham’s circle algorithm only use integer arithmetic? This uses sqrt, which feels like cheating.

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        The final algorithm doesn’t use any sqrts.

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          Thanks, didn’t spot that