I have great respect for Brian (he has a very hard job), but I read this as ‘use Kotlin.’ Language design gets harder over time when you have to maintain backward compatibility. It’s like a board game where every move adds new pieces, restricting the moves of the existing ones.
I have great respect for Brian (he has a very hard job), but I read this as ‘use Kotlin.’ Language design gets harder over time when you have to maintain backward compatibility. It’s like a board game where every move adds new pieces, restricting the moves of the existing ones.
Now if only we could use immutable Maps and keywords.. :)