One thing I never understood (after hearing this sequence countless times) is why it was audible. Once the handshake was completed, the speaker is turned off. I guess if things were going wrong, I could kind of figure out (as it didn’t sound normal), but presumably the modem would know that anyway and would give that feedback (I can’t remember that well, but when I had an external modem, it definitely had lights that let you know what was going on, and when the modems were internal, presumably software could do that).
I’ve recently stumbled upon this animated spectogram video of a dialup sequence. Also I’m using the dialup sound as a ringtone for a while now (my phone rarely rings), but when my phone rings - people are mostly super confused about what is going on with me.
Edit: The video is also referenced in the 2015 thread.
One thing I never understood (after hearing this sequence countless times) is why it was audible. Once the handshake was completed, the speaker is turned off. I guess if things were going wrong, I could kind of figure out (as it didn’t sound normal), but presumably the modem would know that anyway and would give that feedback (I can’t remember that well, but when I had an external modem, it definitely had lights that let you know what was going on, and when the modems were internal, presumably software could do that).
Well, it was pretty fast to hear if the handshake was, say, hitting the wrong number or if your own line had somebody talking on it.
Would not surprise me if the real reason was just as a marketing gimmick or similar.
Here’s a StackOverflow answer that makes sense. Corroborates friendlysock’s prediction, too.
Bret Victor posted a video of a fun/annoying way to play the sound.
I’ve recently stumbled upon this animated spectogram video of a dialup sequence. Also I’m using the dialup sound as a ringtone for a while now (my phone rarely rings), but when my phone rings - people are mostly super confused about what is going on with me.
Edit: The video is also referenced in the 2015 thread.
virtualization->visualizationandaudio