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    source in the zip download, via @ngoldbaum

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      I’ve done quite a bit of game development during the late 80s, early 90s, and dipped my toes thoroughly in the demoscene waters, but without looking at a disassembly this truly strikes me as black magic. I couldn’t conceive of so many effects in such a tight limit.

      I was watching the stream and after this demo posted, my expression mirrored that of Sir Garbagetruck’s. Pure incredulity. Elevated was probably the last demo that blew me away from a purely technical perspective.

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        Well, there’s no shame in that. I remember printing the source of Puls by Řrřola (http://www.pouet.net/prod.php?which=53816) and looking at it for a few days without figuring out too much. (Not saying it’s impossible though, it was just harder than I thought and moved on to other things).

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        This was released in Revision 2020, apparently.

        Pouet entry: http://www.pouet.net/prod.php?which=85227

        Remarkably, the archive includes source code (assembly, for NASM.)