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    Socket activation can also result in some interesting failure modes with rate limiting. I learned that the hard way.

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      Could you say more? I’m confused about what it means since the connection accepting is still on the app side. Is it a rate limit of restarts?

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        Socket units can have the TriggerLimitIntervalSec and TriggerLimitBurst directives specified. If those limits are met, the socket is placed in a failure mode and (at least last time I looked at it) had to be manually restarted.