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Why and how to improve Nix’s first-run experience, UI, documentation, and contribution process.

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    To save my editorialization for the comments: I thought this was a really kind, insightful look at how to improve the human factors of a software project.

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      This is fantastic! Thanks for sharing!


      (Edit to add substance):
      I think this is a great example of the kind of general usability self-reflection even non-designers can provide their projects. Many open source projects could benefit from considering UX and what the onboarding process for new users and contributors looks like.

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      These are desperately needed changes. Nix is horrifically difficult for beginners to learn.

      Graduating parts of the wiki to a git repo is a good idea, but the NixOS wiki should still be kept as a documentation incubator.