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    In short we’re talking about tree based structures that sort symbols by frequency and as such we achieve something akin to huffman coding while typing. […] I ran a test on classical chinese with a quad layout where I managed to select from a huge character set at over 20 wpm using this system. So this might have some practical applications, not only for text but also for other applications that deals with huge data sets.

    I used a similar system when building zhmenu and agree. It’s suprising that it’s not used more often. I think vim as well can be thought of in this way.

    As an aside, I tried to look at the Sigma videos, but bitchute is such a heap of crap I couldn’t get it to work.

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      Lovely. Nice to get in touch with someone who are interested in pinyin. I’d say that the holy grail of all of this would be to get classical chinese to work straight away. A shame to kill of a language due to American cultural hegemony and intellectual laziness, even though I admit that it’s a crazy hard solution. I ran my experiments using Tao Te Ching, should be a youtube video of it somewhere but I put it in private and have since change the code. The Tao Te Ching “map” was never included in the “game”. .

      Oh thanks for the heads up on bitchute I’ll see if I can find alternative links for it. All the videos are available as magnet links so perhaps that would work otherwise I’ll just upload them to youtube or whatever.

      i was really interested in your project, would it be possible for you to do a quick demonstration and capture a screencast. I use ffmpeg


      to get good quality go with -preset lossless and let youtube handle the compression they do a decent job of it. See the last paragraph in the link above. .