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    It looks like the OpenType font was generated by vectorising the bitmaps. Did you consider embedding the bitmaps directly in EBLC/EBDT too? I’m mostly asking out of curiosity having recently implemented support for these and the newer CB* tables in a Rust font parser.

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      I’ve submitted the update to Homebrew.

      I’m the one that contributed the font to Homebrew too. Been my font for some time, and why not have it in the package manager I use. :)