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    Whenever I’m looking for a wel designed audio API, I always look towards this high quality C++ library : https://www.music.mcgill.ca/~gary/rtaudio/

    Hopefully, some spec can be done for “pull” style audio API for the web. The rest can clearly be done with the existing APIs.

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      That API seemingly forces you to use threads. I don’t like it.

      From glancing the docs, I don’t see how to calculate latency either. streamTime looks like a clue but the docs are vague about it: https://www.music.mcgill.ca/%7Egary/rtaudio/RtAudio_8h.html#a112c7b7e25a974977f6fc094cef1a31f