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    Here’s Gabe Newell’s response:

    http://www.reddit.com/r/gaming/comments/1y70ej/valve_vac_and_trust/

    Personally, I don’t have much of an opinion about this. On one hand, it’s a problem when software is spying on users to this extent (yeah, it’s only sending a limited amount of hashes, but it could easily send all domains and whether it does or not is at the full digression of a third party), but on the other hand, I can see how Valve wants to keep their games as much fun as possible for everybody and doing whatever they need to in order to prevent cheating makes sense from that perspective.

    Also, it’s probably the best if they really prevent cheats from actually being sold as personally, I wouldn’t count people selling cheats into the most honest group of people, so who knows what else your credit card is going to buy alongside that cheat.

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      http://www.reddit.com/r/gaming/comments/1y70ej/valve_vac_and_trust/

      The posted hex rays decomp screenshot seems to show the dns cache retrieval and hashing, but the interesting code to see would be one or both of the two calls at the end of the while loop, that presumably either send filtered data as Gabe claims or all of the hashes as this guy claims.

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        People think the hosts file is a DNS cache?

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          People think the Earth is flat. Not everybody can be right.