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    Forgive me if this isn’t the same engine, but I recall reading a really nice writeup that was I think linked on lobste.rs about a similar game engine that did an isometric view with streaming of content and an interesting coordinate management system….The writeup went into a decent level of detail on the engine, and was a really enjoyable read.

    Was that this engine (or its closed-source inspiration)? Either way, does anyone know what writeup that was? Some brief searching didn’t reveal anything for me…

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      If it was streaming and the coordinate system thing, it was probably the Dungeon Siege engine. Here and here may be relevant!

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        Yep, that was it. Thank you!

        Not isometric at all, but I think my mental image of video games always gravitates back to Solstice for some reason…