Win32 API and DLL loading are two things that I did while writing half life plug-ins when I was younger and it worked. I had no idea what I was doing back then. This post brings that era for me.
Now that I have the technical background to understand it, it’s super fun/nostalgic to read about stuff I fought with as a kid to finally get it. Example: https://en.wikipedia.org/wiki/High_memory_area
I used PHP heavily… to output a bunch of configuration files for a Última Online shard. I could just have used about any other language without setting up a server for it.
Win32 API and DLL loading are two things that I did while writing half life plug-ins when I was younger and it worked. I had no idea what I was doing back then. This post brings that era for me.
Now that I have the technical background to understand it, it’s super fun/nostalgic to read about stuff I fought with as a kid to finally get it. Example: https://en.wikipedia.org/wiki/High_memory_area
That’s the feeling
I used PHP heavily… to output a bunch of configuration files for a Última Online shard. I could just have used about any other language without setting up a server for it.
Oh man, Linus Upson mentioned TSRs in a 1:1 the other day and a huge rush of half remembered technical details came rushing back.