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    Oh hey! I did something a lot like this a few months ago, but without any knowledge of, like, accurate flight dynamics. (Force vectors visualized in the top right.) https://ianthehenry.com/drops/plane.mp4

    A big problem I found is that keyboard controls – discrete inputs – make it really hard to have something that feels responsive while allowing the sorts of fine-grained adjustments you want to stabilize a plane. So you’re either slow and hulking, or unrealistically zippy. I never found a great middle ground, but it was a fun project to tinker with!

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      Good to see other people procrastinating writing prose by writing code. Brings me back to the days of lunar lander. e.g. http://moonlander.seb.ly/ . I hope he will release it as a webapp.