1. 9
  1.  

  2. 8

    Here’s the abstract.

    IETF QUIC, the standardized version of Google’s UDP-based layer-4 network protocol, has seen increasing adoption from large Internet companies for its benefits over TCP. Yet despite its rapid adoption, performance analysis of QUIC in production is scarce. Most existing analyses have only used unoptimized open-source QUIC servers on non-tuned kernels: these analyses are unrepresentative of production deployments which raises the question of whether QUIC actually outperforms TCP in practice.

    In this paper, we conduct one of the first comparative studies on the performance of QUIC and TCP against production endpoints hosted by Google, Facebook, and Cloudflare under various dimensions: network conditions, workloads, and client implementations.

    To understand our results, we create a tool to systematically visualize the root causes of performance differences between the two protocols. Using our tool we make several key observations. First, while QUIC has some inherent advantages over TCP, such as worst-case 1-RTT handshakes, its overall performance is largely determined by the server’s choice of congestion-control algorithm and the robustness of its congestion-control implementation under edge-case network scenarios. Second, we find that some QUIC clients require non-trivial configuration tuning in order to achieve optimal performance. Lastly, we demonstrate that QUIC’s removal of head-of-line (HOL) blocking has little impact on web-page performance in practice. Taken together, our observations illustrate the fact that QUIC’s performance is inherently tied to implementation design choices, bugs, and configurations which implies that QUIC measurements are not always a reflection of the protocol and often do not generalize across deployments.