This year with 30 entries we set a record; the most we’ve ever had previously was 26 in 2018. We had a good mix of entries from CL, Fennel, and various Schemes; there was even one submitted in Interlisp and one in Emacs Lisp. Oddly only one Clojure entry this time around.
This year with 30 entries we set a record; the most we’ve ever had previously was 26 in 2018. We had a good mix of entries from CL, Fennel, and various Schemes; there was even one submitted in Interlisp and one in Emacs Lisp. Oddly only one Clojure entry this time around.
Which one is in elisp? The three textiest ones don’t seem to be it.
edit: Hrm, was it yours, with an elisp IRC bot?
Mine is an IRC server, but it’s written in Fennel rather than elisp: https://technomancy.itch.io/jovian-encounter-41
This is the elisp entry: https://wasamasa.itch.io/xcb-boomshine
There was another participant who started a game in elisp but didn’t finish so it didn’t make it into the final list: https://cyberscientist.ca/blog/manna.html
I had a ton of fun writing a game for this jam! and I learned a lot which is great of course 😁
I had a great time with this! It was this combination of factors that finally got a game out the door:
I still have an item on my bucket list to write a game in Fennel and submit it to the jam. Maybe next year!
It was surprisingly straight-forward to do via TIC-80.
Cool! A nice post here on porting a CL game to the web (sdl2, webassembly…) https://vitovan.com/porting.html (with a game!)