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Use a wide variety of tools to create ANSI block/line art, roguelike mockups and maps, UI layouts, and for other game development needs. Originally an in-house dev tool used by Grid Sage Games for traditional roguelike development


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    The creator of RexPaint also made Cogmind, a fantastic sci-fi roguelike which I feel pushes the boundaries the genre can achieve. The tool was actually created for this game, and was used in designing the game’s distinctive UI, as well as artstyle and animation.

    The development blog is absolutely filled with great information about designing a commercially successful roguelike.

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      I saw this and got excited for a minute thinking that the editor is programmable in Rexx :)

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        Recently stumbled upon this video: https://www.youtube.com/watch?v=B20ebtwcIAY

        Truly recommended as it dives into the the BBS scene. Though it speaks about ANSI art, I found it worth sharing.