Wow, this really is a milestone — after 14 years, it is now possible to develop for iOS on iOS. I’m not sure if I want to, though; it’d be hard to go from my 24” monitor down to a 10” iPad screen. But previewing a touch UI on a touchscreen does sound appealing.
(I’m old enough to remember the days when you couldn’t develop for Macintosh on a Macintosh. Initially the dev tools ran on a Lisa. I think that lasted up through 1985. I didn’t experience that, though, as I started Mac development with Lightspeed Pascal in 1987.)
Wow, this really is a milestone — after 14 years, it is now possible to develop for iOS on iOS. I’m not sure if I want to, though; it’d be hard to go from my 24” monitor down to a 10” iPad screen. But previewing a touch UI on a touchscreen does sound appealing.
(I’m old enough to remember the days when you couldn’t develop for Macintosh on a Macintosh. Initially the dev tools ran on a Lisa. I think that lasted up through 1985. I didn’t experience that, though, as I started Mac development with Lightspeed Pascal in 1987.)
It’s been almost 10 years since the Edge Cases podcast speculated about what an XCode for iPad would be like. I am old.
I gave the new Playgrounds a quick try yesterday on my M1 iPad Pro and I was really surprised how fast the previews were updating.
My current Mac is a 2017 Intel iMac and previews are so slow. It’s almost painful waiting for the hopeful 27” iMac M1 release. Hopefully next year!