The author has a thread on TalkChess.com that details some of the progress along the way.
I recently built a chess engine in Python. At the time I didn’t research too much about the lower level aspects of chess engine performance (e.g. Zobrist hashing, bitboards) but so far I’ve found this codebase really interesting!
There is just one thing wrong in the FAQ
[rust allows] No deadlocks.
I’ll wand open an PR if I find out where :) Done
The author has a thread on TalkChess.com that details some of the progress along the way.
I recently built a chess engine in Python. At the time I didn’t research too much about the lower level aspects of chess engine performance (e.g. Zobrist hashing, bitboards) but so far I’ve found this codebase really interesting!
There is just one thing wrong in the FAQ
I’ll wand open an PR if I find out where :)Done