20 min talk by Josh Triplett from two weeks ago. Mainly about using Rust as systems programming language by making it “feature-wise on par with C” as in, for example,
no runtime
no GC
and so on.
He also points out where Rust hasn’t reached parity with C yet (mostly as in better interoperability with C, as in varargs, union). And a new FFI working group to reach that goal.
He also points out that following points need to be addressed:
binary size
more robust inline assembly proposal
SIMD intrinsics
bfloat16 Intel specific floating point format support
and much more.
20 min talk by Josh Triplett from two weeks ago. Mainly about using Rust as systems programming language by making it “feature-wise on par with C” as in, for example,
He also points out where Rust hasn’t reached parity with C yet (mostly as in better interoperability with C, as in varargs, union). And a new FFI working group to reach that goal.
He also points out that following points need to be addressed: