Total of seven 400 error codes that aren’t billed. That’s potentially 2.5 bits of information per unbilled HTTP request, surely there’s a way to get free data transfers from this. :D
(Free data transfers, apocalyptically expensive storage costs from all the weird S3 objects.)
(Free data transfers, apocalyptically expensive storage costs from all the weird S3 objects.)
I don’t think so. I don’t see any charges on the pricing page about object existence. Just make ’em all 0 bytes. You pay up front for the requests creating all the weird objects, but after that…
I don’t think so because the response codes are deterministic based on the request. So you can only transfer data that you already “know”. At best it is a strange obfuscation scheme.
These kinds of things usually blow over and everyone forgets about them. It’s just a minor inconvenience, and the big businesses (where the real money is) are already locked in to AWS.
Come to think of it, possibly the main reason they’re doing it is that S3 is by now a standard which has been implemented by enough competitors that the risk of people leaving is big enough.
I’ve noticed that this started to change. Unity has lost around 30-40% of its share price since their idiotic pricing change attempt and my thinking about that was similar to yours back then that it would blow over and nothing would happen.
I’ve been wondering whether this could be a silver lining to all the ways in which society has deteriorated in 2024. My wishfully thinking side hopes that we’ve collectively had enough and are starting to show some allergic reactions.
Personally, I expected this would require a big company to complain at a high-level channel before they fixed it. I guess the Medium post that circulated a week ago was enough bad press for them to make a change.
Total of seven 400 error codes that aren’t billed. That’s potentially 2.5 bits of information per unbilled HTTP request, surely there’s a way to get free data transfers from this. :D
(Free data transfers, apocalyptically expensive storage costs from all the weird S3 objects.)
I don’t think so. I don’t see any charges on the pricing page about object existence. Just make ’em all 0 bytes. You pay up front for the requests creating all the weird objects, but after that…
Wait, so I don’t pay for data stored in the filename either? Hmm…
Store a lisp program in the file system tree structure.
Someone get this person a raise!
I don’t think so because the response codes are deterministic based on the request. So you can only transfer data that you already “know”. At best it is a strange obfuscation scheme.
That’s an unexpected move. There’s still hope!
Why is that unexpected? It was a rather bad buzz.
These kinds of things usually blow over and everyone forgets about them. It’s just a minor inconvenience, and the big businesses (where the real money is) are already locked in to AWS.
Come to think of it, possibly the main reason they’re doing it is that S3 is by now a standard which has been implemented by enough competitors that the risk of people leaving is big enough.
I’ve noticed that this started to change. Unity has lost around 30-40% of its share price since their idiotic pricing change attempt and my thinking about that was similar to yours back then that it would blow over and nothing would happen.
I’ve been wondering whether this could be a silver lining to all the ways in which society has deteriorated in 2024. My wishfully thinking side hopes that we’ve collectively had enough and are starting to show some allergic reactions.
I found out about the original story last night, before seeing this submission, and looked into Backblaze B2 specifically because of it.
Personally, I expected this would require a big company to complain at a high-level channel before they fixed it. I guess the Medium post that circulated a week ago was enough bad press for them to make a change.
Who’s to say a big company didn’t complain in a non-public way?
Feel free to merge it into that post. I’ve posted this as a new submission due to the time between the previous submission and the update now.