This is a followup on I formally modeled Dreidel for no good reason (lobsters link). Last year’s model went until someone lost, this model goes until someone wins. The bulk of the game takes place in the final two-player phase: it takes on average 64 spins to knock the first player out, 180 to knock out the second player, and 760 to knock out the third player.
This is a followup on I formally modeled Dreidel for no good reason (lobsters link). Last year’s model went until someone lost, this model goes until someone wins. The bulk of the game takes place in the final two-player phase: it takes on average 64 spins to knock the first player out, 180 to knock out the second player, and 760 to knock out the third player.
…who hurt you?
I just imagine a much younger version of you getting grumpy and cursing this game forever.
As mentioned in the first issue, that might be the motivation behind it (gambling sucks!).
I wonder if you could use ProbLog for this as well.