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    This book is really excellent- for its scope, use of metaphors and connections to the real world and other areas of computing, and its interactive examples.

    I wish I’d had access to this in high school while I was learning trigonometry & vector math.

    It’s not very long. Consider reading it!

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      What’s the current status? Seems half finished, but I’m not sure if work is ongoing or stalled.

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        You can look at the commit history on github: https://github.com/patriciogonzalezvivo/thebookofshaders

        For the past few years, the changes have been translations to other languages and minor corrections.

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      1. The Book of Shaders via pushcx 3 years ago | 18 points | 1 comment