I actually make pottery. I have more vague shapes these days, but I have been bad about updating the album. I also made a couple of nudes, which are handy when explaining to a toddler exactly where on her butt still needs wiping.
And I could totally accept one or two of the AI turds as art pottery. That’s the blue circle category. But that’s a lot of oddly -located weird pottery.
The musical turds were just as apparent lol. The “electric guitar” sounding impossible voicings with unreal note durations… very similar to the visual things
The average user won’t care or even notice those small imperfections in the images, same way that most people are perfectly happy with the photos they get our of their smartphones, despite lacking details and sharpness compared to more professional cameras.
I’m not sure that this is a fair comparison. Most people are happy with the photos they get out of their smartphones, but they still hire a photographer with a professional camera for their wedding. So it’s not that people don’t notice the difference. But the difference is also incredibly minor to begin with in many situations—at this point I don’t even think that a camera is required equipment for getting into photography.
I think that when people don’t mind some reduction in quality it’s usually because we can see “through” the crappiness to the thing behind. A slightly blurry, underexposed photo of someone important to you probably does its job just as well as the same photo taken to technical perfection.
On the other hand, an image of someone important to you with, I don’t know, an extra nostril, could be more jarring. It might not be noticeable in every case—I’ve taken lots of photos in which I wouldn’t have noticed if my camera had been giving people extra nostrils—but at least some of the time, in portraits for example, it would be a deal breaker.
I think it’s a similar story with the generated art. When the worst crimes in a given image are a few paths that lead nowhere, a lantern floating in midair, a floor tree, a campfire sitting on top of an unharmed wooden cabinet, etc… you might not notice if that image is just background filler. But if it’s a level in a game that you are supposed to walk around, paths that lead nowhere jump into the mental foreground.
We’re not making memories with loved ones of average people, we’re making Content for Gamers. You expect gamers to ignore details? In some games, out of place elements have caused months worth of lore theory videos. Even some that you can only see with hacks and glitches.
I think it depends on the context. For a blog post that has an AI image at the top, the details are all wrong, but no one is going to look at it, because you just skip past it and read the blog post. For a game, you’re going to be spending hours, perhaps hundreds of hours, staring at the screen, so you will notice if the art is weird.
Wow, this blog post cannot be unseen. Now I feel my rooms IRL are full of turds.
Your real room has impossible shadows and vague shapes?
And interior roofing shingles
Looks at the pile’o clothes.
Yes, it does.
I think they might be contacting us from within the Matrix.
Etsy, search, wall decals
And, try your hand at pottery for fun and vague shapes.
I actually make pottery. I have more vague shapes these days, but I have been bad about updating the album. I also made a couple of nudes, which are handy when explaining to a toddler exactly where on her butt still needs wiping.
And I could totally accept one or two of the AI turds as art pottery. That’s the blue circle category. But that’s a lot of oddly -located weird pottery.
Impossible shadows and vague shapes on such a pointy roof? How do they even stay up there?
The musical turds were just as apparent lol. The “electric guitar” sounding impossible voicings with unreal note durations… very similar to the visual things
The average user won’t care or even notice those small imperfections in the images, same way that most people are perfectly happy with the photos they get our of their smartphones, despite lacking details and sharpness compared to more professional cameras.
I’m not sure that this is a fair comparison. Most people are happy with the photos they get out of their smartphones, but they still hire a photographer with a professional camera for their wedding. So it’s not that people don’t notice the difference. But the difference is also incredibly minor to begin with in many situations—at this point I don’t even think that a camera is required equipment for getting into photography.
I think that when people don’t mind some reduction in quality it’s usually because we can see “through” the crappiness to the thing behind. A slightly blurry, underexposed photo of someone important to you probably does its job just as well as the same photo taken to technical perfection.
On the other hand, an image of someone important to you with, I don’t know, an extra nostril, could be more jarring. It might not be noticeable in every case—I’ve taken lots of photos in which I wouldn’t have noticed if my camera had been giving people extra nostrils—but at least some of the time, in portraits for example, it would be a deal breaker.
I think it’s a similar story with the generated art. When the worst crimes in a given image are a few paths that lead nowhere, a lantern floating in midair, a floor tree, a campfire sitting on top of an unharmed wooden cabinet, etc… you might not notice if that image is just background filler. But if it’s a level in a game that you are supposed to walk around, paths that lead nowhere jump into the mental foreground.
We’re not making memories with loved ones of average people, we’re making Content for Gamers. You expect gamers to ignore details? In some games, out of place elements have caused months worth of lore theory videos. Even some that you can only see with hacks and glitches.
L is Real 2401
I’ve seen plenty of normie friends get an uncanny valley feel from AI art without knowing it was AI art.
I think it depends on the context. For a blog post that has an AI image at the top, the details are all wrong, but no one is going to look at it, because you just skip past it and read the blog post. For a game, you’re going to be spending hours, perhaps hundreds of hours, staring at the screen, so you will notice if the art is weird.