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    This looks cool but it’s inaccessible on a phone with touch and drag controls.

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      Yeah, also tried to play on a touch device with Fennec browser, and dragging an item is rendered at like 2 fps, and grabbing the arrows is almost impossible. i once built a half adder to count from 0 to 7 using minecraft redstone, so i guess i’m pretty permissive on UI, but here, I gave up on the 20th attempt to drag a gate to the litter bin to remove it. This would be fun without the annoying drag and drop UI! Why not just touch source, touch target? And make the target areas larger? (Also dreaming of a text mode version.)

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      Here’s a funny thought in terms of performance: don’t get attached to apps. I recently compared mail apps on mac. I’ve ran Thunderbird, Apple Mail and Outlook, and surprisingly the first two were really inadequate with large inboxes (gigabytes, 50K+ messages). Outlook crunches them without a problem. Oh and Thunderbird just hangs up when you try to use unified inbox with large accounts - you can’t even start it after the crash, you need to remove the data files in the Finder. (The same happens on Linux…) PS. Having a gmail tab opened for 8 days is thrilling. Also, it may be a good idea to remove yourself from Google services ;)

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        The author works at Google.

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        Great article. I think this kind of article is really neat for practically showing features off in a language like Haskell (i.e. future ball states using iterate)

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          Nothing groundbreaking here. This also applies to downloading anything over unencrypted connections. Also, checksums.

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            Not surprising, but ludicrous in 2014. I believe the author point was “you guys should fix this since is not so complicate, and nowadays we do expect even any stupid blog to be on https”. It is clear how someone doing a MITM to the dev team in a big company can affect by cascade a lot of users.

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            I’ll be working on the Perl driver at MongoDB this week.

            Outside of work I’m hoping to finally learn Haskell. Any good resources for these two topics would be much appreciated.

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              I really enjoy Learn You a Haskell, but some people are turned off by the levity.

              Read http://homepages.inf.ed.ac.uk/wadler/papers/marktoberdorf/baastad.pdf before you read anything else about Monads ;)

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                Learn You a Haskell was a great intro; another useful resource for me was What I Wish I Knew When Learning Haskell.

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                This is a good resource for learning Haskell: https://github.com/bitemyapp/learnhaskell

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                  I’ve been enjoying Brent Yorgey’s Haskell course http://www.cis.upenn.edu/~cis194/lectures.html