while Flutter is absolutely a step above React, I can’t help but doubt claims that it is “smooth”. I have yet to see a nontrivial Flutter app that even approached the framerate of a well-built native Android app.
I think the value of Flutter will become clear in the next few years. if it ends up as the primary platform for GOOG’s next OS, it will be invaluable.
So far I’ve found it to be pretty much in the ballpark of native android, although oddly it sometimes depends on the specific phone model/OS combo. The flutter team has been very proactive about addressing those issues it seems.
I’ve also found it to be somewhat easier to achieve good framerates with Flutter than Android native, mainly due to the built in async/await support that flutter has. Makes doing things off the render thread fairly straightforward.
You’re right through that whether this is going to work will be obvious probably in a year or so. For me I’d already much prefer to develop in Flutter over native Android or iOS, but I readily admit there are some compromises.
while Flutter is absolutely a step above React, I can’t help but doubt claims that it is “smooth”. I have yet to see a nontrivial Flutter app that even approached the framerate of a well-built native Android app.
I think the value of Flutter will become clear in the next few years. if it ends up as the primary platform for GOOG’s next OS, it will be invaluable.
So far I’ve found it to be pretty much in the ballpark of native android, although oddly it sometimes depends on the specific phone model/OS combo. The flutter team has been very proactive about addressing those issues it seems.
I’ve also found it to be somewhat easier to achieve good framerates with Flutter than Android native, mainly due to the built in async/await support that flutter has. Makes doing things off the render thread fairly straightforward.
You’re right through that whether this is going to work will be obvious probably in a year or so. For me I’d already much prefer to develop in Flutter over native Android or iOS, but I readily admit there are some compromises.