Active
Recent
Comments
Search
Login
Login
Newest
Top
Newest stories submitted by
jmillikin
.
2
High-performance PNG decoding
performance
blend2d.com
via
jmillikin
3 hours ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
no comments
0
2
Initializing an LTE modem using raw USB communication
debugging
networking
dawidwrobel.com
via
jmillikin
5 hours ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
no comments
0
12
Translating bzip2 with c2rust
c
rust
tweedegolf.nl
via
jmillikin
18 hours ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
3 comments
3
1
Investigating and mitigating an argument-dependent lookup bug in WinRT
c++
windows
devblogs.microsoft.com
via
jmillikin
2 days ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
1 comment
1
9
LFortran can now compile PRIMA
fortran
lfortran.org
via
jmillikin
3 days ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
1 comment
1
12
The case of the vanishing CPU: A Linux kernel debugging story
debugging
linux
performance
clickhouse.com
via
jmillikin
6 days ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
1 comment
1
2
Cross-platform floating-point determinism out of the box
video
c++
youtube.com
via
jmillikin
7 days ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
no comments
0
2
Andrew Barto and Richard Sutton receive 2024 Turing Award for developing foundations of reinforcement learning
ai
awards.acm.org
via
jmillikin
7 days ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
no comments
0
3
Trigon: developing a deterministic kernel exploit for iOS
ios
security
alfiecg.uk
via
jmillikin
7 days ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
no comments
0
30
Bayleaf: Building a low-profile wireless split keyboard
hardware
graz.io
via
jmillikin
7 days ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
12 comments
12
14
Microsoft makes more of their DirectX compiler code open-source
graphics
phoronix.com
via
jmillikin
17 days ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
5 comments
5
20
SystemV filesystem being removed from the Linux kernel
linux
phoronix.com
via
jmillikin
18 days ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
16 comments
16
12
New "faux bus" API merged for Linux 6.14, including both Rust & C bindings
linux
phoronix.com
via
jmillikin
22 days ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
no comments
0
21
Hickory DNS is moving toward production readiness
networking
rust
memorysafety.org
via
jmillikin
26 days ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
5 comments
5
4
Custom asserts in LLVM
compilers
neilhenning.dev
via
jmillikin
26 days ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
6 comments
6
18
Structured binding upgrades in C++26
c++
biowpn.github.io
via
jmillikin
3 months ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
14 comments
14
7
Implementing async APIs for microcontroller peripherals
rust
beaurivage.io
via
jmillikin
3 months ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
no comments
0
30
How PlayStation graphics & visual artefacts work
games
graphics
pikuma.com
via
jmillikin
3 months ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
no comments
0
30
Cursed linear types in Rust
rust
geo-ant.github.io
via
jmillikin
3 months ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
2 comments
2
15
LLVM-powered devirtualization
reversing
security
blog.thalium.re
via
jmillikin
3 months ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
no comments
0
9
Breaking out of VRChat using a Unity bug
games
security
khang06.github.io
via
jmillikin
3 months ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
6 comments
6
3
Reliably benchmarking small changes
linux
performance
ankush.dev
via
jmillikin
3 months ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
no comments
0
5
A multi-emulator Gameboy tracer
debugging
retrocomputing
bernsteinbear.com
via
jmillikin
3 months ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
no comments
0
16
GHC's WebAssembly backend now supports Template Haskell and GHCi
haskell
wasm
tweag.io
via
jmillikin
3 months ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
1 comment
1
3
Investigating SPIR-V for the Stride shader system (part 2)
games
graphics
stride3d.net
via
jmillikin
3 months ago
|
caches
Archive.org
Archive.today
Ghostarchive
|
no comments
0
Page 2 >>